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Pieceful Moments

Unity XR Game Check On Meta Store Living Media Discord

About The Game

  • Cozy VR Jigsaw Puzzle Game with a twist, Escape into new Worlds each with its own vibe and atmosphere.
  • Enjoyed Working with Hiran Gnanapragasam at Living Media on this project, He is an awesome client

πŸ’ŒNote from the developer

  • Pieceful Moments is made with so much passion to make it the coziest VR Jigsaw Game. This is just the beginning and there is a lot of cool features to come
  • In a fast and hectic world, I hope it helps you Escape to mystical worlds, slow down and feel joy in the small details
  • I'd love for you to be part of the journey as the game grows. Join our Discord Server to share your feedback and ideas, vote on future puzzle themes, and have cozy gameplay sessions together

What Make it Unique

  • 400+ puzzle pieces running stable without any lagging
  • Unique Puzzle Selection Interaction, to complete the vibe of interdimensional traverler, rotate the magical wheel to select your puzzle
  • Enjoy your free 15 DLC pack on game download
  • Play how you are comfortable, whether Hand Tracking or with Controller
  • Beginner Friendly with only Trigger button controlling everything and physical touch interactions
  • Every Puzzle is its own World with carefully selected AI-generated skyboxes & music
  • Future-proof Scalable Codebase build to support new puzzle packs, collectibles, new featuers

My Contributions

  • Game Design & Concept: Defined the experience goal and translated it into core mechanics
  • VR Interaction Design: Designed and implemented UI controls & iterated on it multiple times till reaching the balance through unique, matching the vibe and beginner friendly UI
  • Editor Tools & Automation Scripts: to help automating the process of puzzle pieces slicing, layout and DLC packaging
  • Performance Optimization: Tuned graphics and interaction systems to achieve the balance between high quality graphics and high stable FPS
  • Artwork & Atmosphere: hand-picked high-quality AI generated puzzle images, sounds, skyboxes for each puzzle
  • Meta Platform Integration: Implemented DLC using Meta Store's DLC API, handled entitlement checks and ensured submission compilance

Behind The Scenes

The game have been through a lot of iterations to achieve the best quality and results. Here is a sneak peak from previous iterations

test old shuffle:

didn't work out cause it caused lagging on large piece no

first physical puzzle selection UI:

by grabbing a phyiscal puzzle box and putting it on the table to start the game

2nd Home:

Cozy Wooden Hut in the middle of the wood

3rd Home:

A Better Cozy Wooden Hut and reverted to 2D UI

Blender Modelling

Used python scripts in blender to automated and speed up the puzzle pieces modelling

Final Zen Home

Finally settled on an interdimensional theme with a Zen home found between space and time

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